minecraft nefunguje
Moderátoři: beather, Mods_senior
Re: minecraft nefunguje
aha, ale já mám monitor jen na vga :(
- HappyMental
- Level 4

- Příspěvky: 1420
- Registrován: 18 zář 2011 13:29
- Bydliště: Nýdnol, Bulharsko
Re: minecraft nefunguje
Jestli ta karta nema D/A prevodnik, tak zadna redukce na svete nebude fungovat.
Tazatel na otazku zda ma nejnovejsi Javu odpovedel ze ANO.
Scerrenshot ktery dal ale ukazuuje ze odpoved je NE.
Tazatel na otazku zda ma nejnovejsi Javu odpovedel ze ANO.
Scerrenshot ktery dal ale ukazuuje ze odpoved je NE.
Re: minecraft nefunguje
---- Minecraft Crash Report ----
// I just don't know what went wrong :(
Time: 9.6.19 15:19
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_211, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 101408544 bytes (96 MB) / 158208000 bytes (150 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
// I just don't know what went wrong :(
Time: 9.6.19 15:19
Description: Initializing game
org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at bsu.am(SourceFile:523)
at bsu.aj(SourceFile:352)
-- Initialization --
Details:
Stacktrace:
at bsu.a(SourceFile:299)
at net.minecraft.client.main.Main.main(SourceFile:120)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_211, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 101408544 bytes (96 MB) / 158208000 bytes (150 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8
LWJGL: 2.9.1
OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
GL Caps:
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Re: minecraft nefunguje
To uz je lepsi.
Nemas nainstalovanou 32bit verzi Windows ?
Nemas nainstalovanou 32bit verzi Windows ?
Re: minecraft nefunguje
Tak prečo máš už aj v prvom príspevku :
Operating System: Windows 10 (x86) version 10.0
Operating System: Windows 10 (x86) version 10.0
Re: minecraft nefunguje
AHA tak možná mám
Re: minecraft nefunguje
Podivej se do vlastnosti pocitace v systemu (ovladaci panely).
Pokud ano, tak mas 8 GB RAM a 4 GB VRAM a z tech 12 GB mas pouzitelne pouze 4 GB (RAM + VRAM).
Otazka jestli to Minecraft hlasi jako verzi Windows nebo proto ze pouziva 32bit Javu.
Ja bych cekal ze bude hlasit Windows 10 (amd64) version 10.0
Pokud ano, tak mas 8 GB RAM a 4 GB VRAM a z tech 12 GB mas pouzitelne pouze 4 GB (RAM + VRAM).
Otazka jestli to Minecraft hlasi jako verzi Windows nebo proto ze pouziva 32bit Javu.
Ja bych cekal ze bude hlasit Windows 10 (amd64) version 10.0
Re: minecraft nefunguje
Windows je 64 bit
Re: minecraft nefunguje
Uz mas ten prevodnik na VGA nebo monitor s digitalnim vstupem ?
-
- Podobná témata
- Odpovědi
- Zobrazení
- Poslední příspěvek


